8/3/2023 0 Comments Jumpstart kindergarten 1998![]() ![]() Hopsalot, the Jump Start bunny, is showing off his Great Grandrabbit's gramophone, when he is suddenly pulled right into the gramophone's trumpet and into the Land of Music, hot on the trail of a batch of sour notes. He or she may continue using it until they outgrow it. Replay Value: With the many activities contained within, your child will rarely grow bored with this program. They may even continue playing with it after they are finished with Kindergarten. Sound: All the voices are cheery and non-threatening, and the songs will have your child up and dancing in no time.Įnjoyment: Children will find this program lots of fun. The colors are strong and easy to distinguish from the background. Graphics: The graphics are big, bright, and friendly. This CD-ROM teaches him or her everything they will need to learn and succeed. If you're worried about your child's readiness for Kindergarten, worry no more. The child has to find the hamster by manipulating the clock to the correct time. The hamster has hidden himself in the clock at a specific time. Clicking on the clock teaches time and can be combined with the hamster activity from the hamster cage. This game may remind many people of Tetris.Ĭlicking on the radio lets the kids hear one of four songs they can sing along with. Kids can use the arrow keys or the mouse to move the pieces into the correct area. The small hand-held game asks you to help Roquefort the mouse get cheese by matching the falling pieces to the colors at the bottom of the screen. Kids are asked to put the dolls back into order, from smallest to largest. Two sets of dolls on one of the tables are nested dolls. ![]() ![]() Hopsalong also identifies the colors kids are using and asks if kids want to save the pictures, or print them when they are done. Some of the pictures are faces, some are scenes. After they pick out the part, they are congratulated and allowed to color the picture in. Hopsalong asks kids to pick out the part of the picture that is missing or doesn't belong. Clicks here take pictures the kids can color in at the painting area. A Harvesting game, where they are introduced to numbers and counting, and the Watering game, which teaches pattern recognition and sequences. There are two doors in the room, one of which leads out into the garden, where children can play two games. For example, clicking below the sink has a plumber pop out and say hello. Most of them lead to activities, but some of them simply show funny and amusing things. The classroom is big and bright, and filled with colorful animations that kids can click on. He will help guide children through most of the activities in the program, or, if you click his ears, he will present them with a randomly chosen activity to perform. Since some children may not know how yet, a parent or older brother/sister should probably stand by to help. A bluebird prompts them to click on the paper, and then type in their name. Kids are also told that when they are ready to begin, they should click on the schoolhouse door.ĭoing so brings up a larger image of the door, which has a piece of paper taped to it. Even here, there are several areas that, when clicked on, do amusing things. "synopsis" may belong to another edition of this title.When children first start up JumpStart Kindergarten, they are presented with the outside of an old-fashioned one room schoolhouse. Windows Requirements Windows 98, Me, 2000, XP, Vista Pentium II 300 MHz or faster processor 128 MB RAM 100 MB free Hard Disk Space 640x480 resolution, 16-bit color Windows-compatible Sound Card and speakers 12X CD-ROM drive Macintosh Requirements Mac OS 10.4, 10.3.9, 10.2.8, 9.2.2 G3 300 MHz or faster processor 128 MB of RAM free Hard Disk Space 640 x 480 resolution, 16-bit color 16X CD-ROM drive Varied Learning Styles - Seven different learning styles help kids achieve better understanding. Endless Fun: Creative games, challenging activities, and educational songs keep children involved for hours of learning fun. Learning is fun with JumpStart Kindergarten as they build skills ! Product Information Kids build essential Kindergarten skills and get a head start on 1st Grade with the help of fun animal friends, music, and animation! Master key skills in Math, Reading, Science, Spelling, and more! Skills Learned Pre-Reading Reading Comprehension Rhyming and Phonics Vocabulary and Spelling Music Visual Arts Science Numbers and Counting Addition and Subtraction Comparing and Contrasting Critical Thinking Educational Features Continuous Challenge: Auto-leveling helps children learn at the pace that suits them.
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